local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
L0_1 = {}
L0_1.group_id = 133222239
L1_1 = {}
L2_1 = {}
L3_1 = 239003
L4_1 = 1
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1[239001] = L2_1
L2_1 = {}
L3_1 = 239001
L4_1 = 1
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1[239002] = L2_1
L2_1 = {}
L3_1 = 239002
L4_1 = 1
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1[239003] = L2_1
L2_1 = {}
monsters = L2_1
L2_1 = {}
npcs = L2_1
L2_1 = {}
gadgets = L2_1
L2_1 = {}
regions = L2_1
L2_1 = {}
triggers = L2_1
L2_1 = {}
L3_1 = {}
L3_1.configId = 1
L3_1.name = "Finish"
L3_1.value = 0
L3_1.no_refresh = true
L2_1[1] = L3_1
variables = L2_1
L2_1 = {}
L3_1 = {}
L4_1 = {}
L4_1.config_id = 239001
L4_1.gadget_id = 70360180
L5_1 = {}
L5_1.x = -4236.901
L5_1.y = 222.713
L5_1.z = -4220.639
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 347.122
L5_1.y = 254.996
L5_1.z = 14.254
L4_1.rot = L5_1
L4_1.level = 30
L5_1 = GadgetState
L5_1 = L5_1.GearAction1
L4_1.state = L5_1
L4_1.persistent = true
L4_1.area_id = 14
L5_1 = {}
L5_1.config_id = 239002
L5_1.gadget_id = 70360180
L6_1 = {}
L6_1.x = -4241.144
L6_1.y = 222.51
L6_1.z = -4227.528
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 348.322
L6_1.y = 359.287
L6_1.z = 351.846
L5_1.rot = L6_1
L5_1.level = 30
L6_1 = GadgetState
L6_1 = L6_1.GearAction1
L5_1.state = L6_1
L5_1.persistent = true
L5_1.area_id = 14
L6_1 = {}
L6_1.config_id = 239003
L6_1.gadget_id = 70360180
L7_1 = {}
L7_1.x = -4245.061
L7_1.y = 224.097
L7_1.z = -4219.295
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 2.683
L7_1.y = 124.872
L7_1.z = 355.03
L6_1.rot = L7_1
L6_1.level = 30
L7_1 = GadgetState
L7_1 = L7_1.GearStop
L6_1.state = L7_1
L6_1.persistent = true
L6_1.area_id = 14
L7_1 = {}
L7_1.config_id = 239004
L7_1.gadget_id = 70211102
L8_1 = {}
L8_1.x = -4241.037
L8_1.y = 223.354
L8_1.z = -4222.237
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 350.195
L8_1.y = 0.857
L8_1.z = 350.04
L7_1.rot = L8_1
L7_1.level = 26
L7_1.drop_tag = "\232\167\163\232\176\156\228\189\142\231\186\167\231\168\187\229\166\187"
L8_1 = GadgetState
L8_1 = L8_1.ChestLocked
L7_1.state = L8_1
L7_1.isOneoff = true
L7_1.persistent = true
L8_1 = {}
L8_1.name = "chest"
L8_1.exp = 1
L7_1.explore = L8_1
L7_1.area_id = 14
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L2_1.gadgets = L3_1
L3_1 = {}
L4_1 = {}
L4_1.config_id = 1239005
L4_1.name = "GADGET_STATE_CHANGE_239005"
L5_1 = EventType
L5_1 = L5_1.EVENT_GADGET_STATE_CHANGE
L4_1.event = L5_1
L4_1.source = ""
L4_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_239005"
L4_1.action = "action_EVENT_GADGET_STATE_CHANGE_239005"
L4_1.trigger_count = 0
L5_1 = {}
L5_1.config_id = 1239006
L5_1.name = "GROUP_LOAD_239006"
L6_1 = EventType
L6_1 = L6_1.EVENT_GROUP_LOAD
L5_1.event = L6_1
L5_1.source = ""
L5_1.condition = "condition_EVENT_GROUP_LOAD_239006"
L5_1.action = "action_EVENT_GROUP_LOAD_239006"
L5_1.trigger_count = 0
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1.triggers = L3_1
garbages = L2_1
L2_1 = {}
L2_1.suite = 1
L2_1.end_suite = 0
L2_1.rand_suite = false
init_config = L2_1
L2_1 = {}
L3_1 = {}
L4_1 = {}
L3_1.monsters = L4_1
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L2_1[1] = L3_1
suites = L2_1
L2_1 = require
L3_1 = "V2_1/PirateHelm"
L2_1(L3_1)
